2026-01-11 01:27 UTC
Slow and steady!
I can now create differently sized boards divided between 2-6 players,all of which will get the same amount of tiles.
Is it obvious I am working on the framework since I am already lost on how to even start implementing strategic gameplay? Figuring out how many different territories exist with their own treasuries like in Slay seems such a hassle, maybe I'll use shared resources instead.. or maybe I will pretty up the tiles next...
#indiedev #gaming #godot
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