@yiningkarlli@mastodon.gamedev.place
2026-05-10 05:00 UTC
Here's a super hot take of mine. If you've been in graphics long enough, you know I'm right though.
(Just to be clear: don't take this too seriously; it's a joke 😉)
Replies (5)
-
@yiningkarlli@mastodon.gamedev.place 2026-05-10 05:11
The exception is Inigo Quilez, in which case graphics is math again.
-
@morten_skaaning@mastodon.gamedev.place 2026-05-10 05:22
@yiningkarlli@mastodon.gamedev.place solving any math problem turns it into a file problem 🤔
-
@zeux@mastodon.gamedev.place 2026-05-10 05:49
@yiningkarlli@mastodon.gamedev.place ML is more files than math. Languages are almost entirely files except for some odd areas where math sneaks in. Graphics is kinda the same; perhaps the difference is that in ML and graphics, you need both; in languages you can get by without math.
-
@scottmichaud@mastodon.gamedev.place 2026-05-10 06:33
@yiningkarlli@mastodon.gamedev.place Files and Math can be proxies for Data and Code.
-
@levork@graphics.social 2026-05-10 16:48
@yiningkarlli@mastodon.gamedev.place rendering is 99.9% a decompression process, is that math or files? Yes.