Boosted by @joe@f.duriansoftware.com
A few months ago, without fanfare or announcement, I started working on a new project: a brand new, handcrafted, open source Z-machine interpreter for the Apple II. This was partly inspired by Microsoft open sourcing Zork last year, and partly by the relentless flood of slop in the #retrocomputing community, and partly because I wasn't sure I could do it.
After learning more about Z-machine, @a2_qkumba@mastodon.social and I settled on an insane design goal: Trinity in 64K.
#AppleII #interactivefiction








